﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace AnimationEditor.Document
{
    public class Animation
    {
        #region Properties

        public List<Frame> Frames { get; set; }

        #endregion

        #region Constructors

        public Animation()
        {
            Frames = new List<Frame>();
        }

        #endregion
    }
}
